Description: This textbook is a must-have for anyone interested in building immersive virtual reality applications using Unreal Engine 4. The book covers a wide range of topics, including programming, games, and virtual worlds. It is authored by Kevin Mack and Robert Ruud and published by Packt Publishing, The Limited. The book is available in trade paperback format and has 632 pages. It was published in 2019 and is written in English. The book's length is 3.6 inches, and its width is 3 inches. The book is perfect for anyone interested in learning how to build real-world VR applications using UE4, C++, and Unreal Blueprints.
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End Time: 2024-10-09T07:36:58.000Z
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All returns accepted: ReturnsNotAccepted
Number of Pages: 632 Pages
Language: English
Publication Name: Unreal Engine 4 Virtual Reality Projects : Build Immersive, Real-World VR Applications Using UE4, C++, and Unreal Blueprints
Publisher: Packt Publishing, The Limited
Subject: Programming / Games, Programming Languages / C++, Virtual Worlds
Publication Year: 2019
Type: Textbook
Item Length: 3.6 in
Subject Area: Computers
Author: Kevin Mack, Robert Ruud
Item Width: 3 in
Format: Trade Paperback