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Programming the Commodore 64 - The Definitive Guide

Description: The Commodore 64 is an amazing computer. Its price makes it available to the average family. Its power and flexibility allow it to perform sophisticated tasks, from word processing to business calculations. And its sound and graphics capabilities make it the perfect fast-action arcade games machine. Until now, complete information and advice on getting the most out of the 64 have been hard to come by. Programming the Commodore 64: The Definitive Guide, by noted Commodore authority Raeto Collin West, provides that information. It’s the encyclopaedic reference guide to the Commodore 64. In the tradition of the renowned Programming the PET/CBM and Programming the VIC, West presets 17 chapters of dictionaries, maps, BASIC and machine language examples, and programming aids. Unlike so many computer books, which are read only once, then discarded Programming the Commodore 64 remains an invaluable guide to your learning. You can lose yourself in this book for weeks. It starts with BASIC and probes more deeply with each chapter. Ready-to-type-in programs show you how to use the BASIC and Kernal ROMs, the 6502/6510 microprocessor, the CIA, VIC and SID chips, and the hidden RAM beneath the ROM in the 64. And major peripherals - tape and disk drives, printers, plotters, and modems - are discussed as well. You’ll discover many amazing things you can do with your 64. Here’s a sample of what you’ll find: • Dozens of programming techniques and tricks to experiment with. • A detailed dictionary of every Commodore 64 BASIC keyword. • A dictionary of extensions to BASIC, including program examples. • Complete chapters on sound and graphics. • An annotated list of the 6502/6510 machine language instruction set. • A thorough map of the 64’s ROM, listed side by side with major VIC ROM differences. • Numerous appendices, including advice on translating programs between the 64, VIC and PET/CBM machines. Programming the Commodore 64 helps you improve your programming by giving you the technical information and advice you need. It answers the questions other reference guides leave unanswered. And, as well as all COMPUTE! books, the programming aids - including The Automatics Proofreader and Superman. No matter what your programming level. Programming the Commodore 64 is one of the most valuable books on the 64 you could own.

Price: 64 USD

Location: fl

End Time: 2024-09-23T07:40:59.000Z

Shipping Cost: 5.99 USD

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Programming the Commodore 64 - The Definitive Guide

Item Specifics

All returns accepted: ReturnsNotAccepted

Book Title: Programming the Commodore 64 - The Definitive Guide

Topic: Computers & Technology

Item Length: 11 in

Item Width: 8.5 in

Author: Steve Ward

Publication Name: Teaching Good Learner Repertoires

Format: Trade Paperback

Language: English

Subject: General

Publisher: Lulu Press, Inc.

Publication Year: 2013

Type: Textbook

Subject Area: Education

Item Weight: 52.2 Oz

Number of Pages: 508 Pages

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