Description: OGRE is a science fiction board wargame designed by the American game designer Steve Jackson and published by Metagaming Concepts in 1977 as the first microgame in its MicroGame line. When Jackson left Metagaming to form his own company, he took the rights to OGRE with him, and all subsequent editions have been produced by Steve Jackson Games (SJG).Game description[edit]OGRE is an asymmetrical two-player wargame set in the late 21st century that pits a single giant robot tank called an "OGRE" against the second player's headquarters, defended by a mixture of conventional tanks, infantry, and artillery.[1][2][3]The game components of the 1982 edition published by Steve Jackson Games are [4] a 14" x 9" map printed on glossy paper, counters representing military units and machines printed on sheets of cardboard (but not die-cut), and a 40-page rulebook. The hex map depicts a battleground of barren terrain with only ridgelines and large, radioactive craters as obstacles.Setup[edit]The defender sets up his forces in the more congested part of the map; the OGRE controlled by the other player enters the opposite side of the map at the beginning of the game.[5]Several scenarios are given. The basic version of the game has the attacker using a single OGRE heavy tank (referred to as a "Mark III OGRE"), while the advanced scenario gives the attacker the larger, more powerful "Mark V OGRE" tank versus an increased number of defenders.[1] In either game, the defender is allocated a certain number of infantry and 'armor units', but gets to decide the exact composition of his own armored forces.[2]Movement[edit]Each piece has a movement factor which indicates the number of hexes it can move each turn, although certain types of terrain can penalize this.[4] Most units are restricted to "move & shoot" phases each turn (move phase first, then combat phase).[4] There are two notable exceptions: GEVs ("ground effect vehicles"—roughly, heavily armored hovercraft[1]) can move both before and after combat,[4] and the OGRE can ram into an enemy unit during its movement phase, possibly destroying the defender.[4]Combat[edit]Attacks are resolved by comparing the attacking unit's strength to the defending unit's defense strength. All units attacking the same unit can combine their attack factors. Likewise, the player of the OGRE can combine the attack factors of its different weapon systems if aimed at the same target.[4] When defending, adjacent or stacked units are considered separate targets and cannot combine their defense factors. In the OGRE, each system is considered a separate target.The ratio of attack to defense factors is looked up in a combat results table. For OGRE systems, either attacking or defending, there are only two outcomes: no effect, or destroyed. For infantry and armor units, there are three possible outcomes: no effect, disabled (armor units lose their next turn, and infantry units lose one strength point), or destroyed.Strategy[edit]The different types of units available to the defender encourage a combined-arms approach with each type being better than the others in different aspects.[6] Heavy tanks have high attack and defense with moderate speed and low range. Missile tanks have moderate attack and defense with moderate range and low speed.[6] GEVs have very high speed (moving twice per turn),[2] low attack, low range, and moderate defense. Howitzers have very high attack and range[7] but are easily destroyed (once an attacker has managed to get close enough), immobile, and expensive.[2] However, according to the game's designer, this balanced mix of units was not quite right in the first edition; the second edition sped up heavy tanks, slowed down GEVs, and changed the defender's purchasing from "attack factors" to "armor units" (everything is considered equivalent, except howitzers, which are worth two of anything else).[8]
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End Time: 2024-11-29T15:44:23.000Z
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Item Specifics
All returns accepted: ReturnsNotAccepted
Min. Number of Players: Miniatures included.
Game Type: Wargame
Brand: Steve Jackson Games
Type: Complete Game
Game Title: Ogre, 6th Ed.
Award: Origins Award
Theme: War
Age Level: 17 Years & Up
Gender: Boys & Girls
Character Family: Steve Jackson