Description: Further DetailsTitle: The Ray Tracer ChallengeCondition: NewEAN: 9781680502718ISBN: 9781680502718Publisher: The Pragmatic ProgrammersFormat: PaperbackRelease Date: 04/02/2019Author: Jamis BuckLanguage: EnglishISBN-10: 1680502719Description: Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch! It's easier than you think. In just a couple of weeks, build a ray-tracer that renders beautiful scenes with shadows, reflections, brilliant refraction effects, and subjects composed of various graphics primitives: spheres, cubes, cylinders, triangles, and more. With each chapter, implement another piece of the puzzle and move the renderer that much further forward. Do all of this in whichever language and environment you prefer, and do it entirely test-first, so you know it's correct. Recharge yourself with this project's immense potential for personal exploration, experimentation, and discovery. The renderer is a ray tracer, which means it simulates the physics of light by tracing the path of light rays around your scene. Each exciting chapter presents a bite-sized piece of the puzzle, building on earlier chapters and setting the stage for later ones. Requirements are given in plain English, which you translate into tests and code. When the project is complete, look back and realize you've built an entire system test-first! There's no research necessary -- all the necessary formulas and algorithms are presented and illustrated right here. Dive into intriguing topics from fundamental concepts such as vectors and matrices; to the algorithms that simulate the intersection of light rays with spheres, planes, cubes, cylinders, and triangles; to geometric patterns such as checkers and rings. Lighting and shading effects, such as shadows and reflections, make your scenes come to life, and constructive solid geometry (CSG) enables you to combine your graphics primitives in simple ways to produce complex shapes. Play and experiment as you discover the fun of writing a ray tracer. Accept the challenge today! What You Need: Aside from a computer, operating system, and programming environment, you'll need a way to display PPM image files. On Windows, programs like Photoshop will work, or free programs like IrfanView. On Mac, no special software is needed, as Preview can open PPM files.Country/Region of Manufacture: USGenre: Computing & InternetItem Length: 190mmItem Width: 15mmBook Series: Pragmatic BookshelfRelease Year: 2019 Missing Information?Please contact us if any details are missing and where possible we will add the information to our listing.
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Book Title: The Ray Tracer Challenge
Title: The Ray Tracer Challenge
EAN: 9781680502718
ISBN: 9781680502718
Release Date: 04/02/2019
Release Year: 2019
ISBN-10: 1680502719
Country/Region of Manufacture: US
Genre: Computing & Internet
Series: Pragmatic Bookshelf
Number of Pages: 250 Pages
Language: English
Publication Name: Ray TRACER Challenge : a Test-Driven Guide to Your First 3d Renderer
Publisher: Pragmatic Programmers, LLC, T.H.E.
Publication Year: 2019
Item Height: 0.8 in
Subject: Computer Graphics, Programming / General, Digital Media / General
Item Weight: 19.4 Oz
Type: Textbook
Item Length: 9.2 in
Author: Jamis Buck
Subject Area: Computers
Item Width: 7.5 in
Format: Trade Paperback