Description: Building a 3D Game Engine in C ++ by Brian Hook Paperback DISC IS NOT INCLUDED John Wiley and Sons, Inc. 1995 The book shows light handling with clean pages and a tight binding. The disc is not present . Please examine the pictures carefully as they give the best description of the condition. Also, please ask any questions you have regarding this listing. I ship promptly and securely via USPS Media Mail with tracking number.
Price: 20 USD
Location: Huntsville, Alabama
End Time: 2024-12-01T14:08:43.000Z
Shipping Cost: 5.38 USD
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Item Specifics
All returns accepted: ReturnsNotAccepted
Brand: Unbranded
Book Title: Building a 3D Game Engine in C
Educational Level: Adult & Further Education
Personalized: No
MPN: Does not apply
Features: NO DISC
Country/Region of Manufacture: United States
Number of Pages: 448 Pages
Language: English
Publication Name: Building a 3d Game Engine in C++
Publisher: Wiley & Sons, Incorporated, John
Publication Year: 1995
Item Height: 1 in
Subject: Programming / Games, Programming Languages / C++, Computer Graphics
Type: Textbook
Item Weight: 27.7 Oz
Item Length: 9.2 in
Subject Area: Computers
Author: Brian Hook
Item Width: 7.5 in
Format: Trade Paperback